de2 filename = usLA Baton Rouge.de2
sky colour = {0,0,0}
fog start = 10000.000000
fog stop = 70000.000000
texel target = 4096
d3d texture 256 = 0.480000
d3d texture 128 = 0.210000
d3d texture 64 = 0.080000
d3d texture 32 = 0.080000
d3d texture alpha = 3
exclusion file = exclude.txt
length = 1/4
banking = 18
practice cost = 60
show watertruck = 1
dry out factor = 2.000000
dtr1 = 0

[display names]

english = Baton Rouge Rcway

[short display names]

english = Baton Rouge LA
kiwi = ex Chico-Tri-State Haubstadt by Ray BMS

[rolling start]

left fraction = 0.450000
right fraction = 0.550000
forward spacing = 80.000000
speed = 100.000000
time = 6.000000
car width = 2
movement lookahead = 160.000000
facing lookahead = 220.000000
production difficulty = 1.050000

[yellow flag]

fraction = 0.650000
spacing = 40.000000
speed = 120.000000
movement lookahead = 100.000000
facing lookahead = 300.000000

[AI lap times]

best sim mean = 13.000000
worst sim mean = 14.500000
best arcade mean = 13.000000
worst arcade mean = 14.500000
best std dev = 0.035231
worst std dev = 0.252310
race difficulty = 1.000000
pure difficulty = 1.050000
prod difficulty = 1.000000
arcade difficulty = 0.750000
arcade mod = 0.790000
prod arcade difficulty = 0.705000
prod arcade mod = 0.830000
pure arcade difficulty = 0.745000
pure arcade mod = 0.700000

[Grip]

Pos = {0.000000,0.000000}
Start Angle = 0.250000
Angle = {0.000000,0.050000,0.100000,0.150000,0.350000,0.400000,0.450000,0.500000,0.550000,0.600000,0.650000,0.850000,0.900000,0.950000}
Inner Radius = {430.000000,395.099976,310.000000,230.000000,230.000000,311.000000,398.000000,434.000000,398.000000,312.000000,231.000000,231.000000,311.000000,395.000000}
Outer Radius = {560.000000,522.000000,439.000000,349.000000,350.000000,441.000000,524.000000,563.000000,525.000000,443.000000,352.000000,352.000000,440.000000,522.000000}
Inner Grip = {0.800000,0.800000,0.800000,1.050000,1.050000,0.800000,0.800000,0.800000,0.800000,0.800000,1.050000,1.050000,0.800000,0.800000}
Outer Grip = {1.280000,1.280000,1.280000,1.050000,1.050000,1.280000,1.280000,1.280000,1.280000,1.280000,1.050000,1.050000,1.280000,1.280000}

[traction information]

default texture = CHI_track_surf
track texture list = {1.tga,2.tga,3.tga,4.tga,5.tga,6.tga}
track terrain list = {1tra.tga,2tra.tga,3tra.tga,4tra.tga,5tra.tga,6tra.tga}

[victory lap info]

finish camera pos = {-280.597656,23.338503,-0.676384,0.000000}
fov = 4.399998

[high scores Pro Stock]

names = {Ratbag}
times = {1200}
skins = {""}

[high scores Late Model]

names = {R Balch Jr,Player,R Balch Jr,Player,Player,Player,Player,Player}
times = {1196,1198,1199,1200,1201,1201,1202,1202}
skins = {Black Diamond DLM,DLM Capitol,Black Diamond DLM,DLM Capitol,DLM Capitol,DLM Capitol,DLM Capitol,DLM Capitol}

[high scores Concept Modified]

names = { }
times = { }
skins = { }

[high scores World of Outlaws]

names = {Ratbag}
times = {960}
skins = {""}

[high scores Lates]

times = {1182,1219,1238,1240,1257,1287,1287,1317}
names = {megasaxon,megasaxon,megasaxon,megasaxon,megasaxon,megasaxon,megasaxon,megasaxon}
skins = {Jimmy Owens,Jimmy Owens,Jimmy Owens,Jimmy Owens,Jimmy Owens,Jimmy Owens,Craig Vosbergen au8,Jimmy Owens}

[high scores Saloons]

times = {1487,1547}
names = {megasaxon,megasaxon}
skins = {Davidson 13a,Davidson 13a}
