Hey ya buddy. Glad you got it sorted. I've got all the old games except Powerslide which I would love to have. If anyone is reading this and you haven't read my Tutorial, I'd sure love to be the first to convert on these tracks....!!! heheh!!! Just send me the A1's (ORIGINAL A!s only) or upload them on here in this topic if you can't.
Just remember that if you have an older game track that won't run properly in your game, check the kb's on the De2 folder inside of that track. If it's the same number as the track you are wanting to fix, then you'll know what to do if you've read Part 1 & 2. If you're still not sure what track is what, open it in Notepad and then scroll to bottom of file and read what the track name says or open in DE2 deitor and read what part of track is and where it originated. One track that I do want to get running was the 'Dantes Canyon'. Remember that one, anyone? What a track. But no joy unless I move all the points of the A1 [rec] file. Too many tracks to sort and yes, still have the Flemington track on my list of things to do, NESFAN and SHOCK. Will try to get this done, this weekend, hopefully. Maybe I should get Part 3 written so that someone else out there can have a go.
FLYER...? Did that A1 suit the track alright? I should go and just download the thing again to see how it looks.
NB - Those Terrehaute 1 & 2 A1's truly suck...!!! What happens is, if you push the boudaries too far, you will get written into the file a set of numbers eg. (2314E-2.125) If this happens? Don't even attempt to delete all the E-. You can't fix it. Delete the whole file and I mean, the entire A1 and go grab another one
Highland Park, I agree with Icefighter. A good smooth and racey track. Well done F1.
SHOCK - KC is similar to KLMS as to the front bend and front fence. I think I know what the base track is. Good call bud. Can't wait to see that up and running.Another question. crs (Clayton Ridge) Excellant track Thin it's from your section. Is it possible if yoiu or someone who has the time, otherwise me, to place a wall beside the original barrier wall. This stops the [default texture] getting through. This is the only way you can fix a [wayne] [pm10] and [pm12] track. If you can't. I will have a crack at it, as I have got one nearly completed. A lot of hard work in the old De2 but not impossible to acheive. Was hoping to get Rhino running back to save in the De2 but hav been way laid, sorry.
Just a reminder for anyone building tracks that are way off shape and the A1 sucks. If you can't fix it even after reading the first 2 Tutorials. I'm still happpy (to attempt) to Adjust the A1 for you. Not really my place to say, but, could you think twice please, before uploading it, till the A1 is done or if there are any deathwalls or crashing, I will also look at it solving. but for you mostly,to save face. You know what some of these peps are like.
We have.... I believe, some of the finest tracks edited for the DTR2 game, right here on Team VLR 2000. A great place to shop and the best bunch to be with... Thank you all for making it so and for the appreciation you have bestowed on not just me but especially for the other Editors that contribute work tirelessly just to make this game an even better one. Thanx